Third person extraction shooter for mobile. Includes combat features like gun play, loot items, and meta features
ROLE
Gameplay Programmer
YEAR
2023-2026
ENGINE
Unity
PLATFORMS
Android, iOS
TECH
C#, Photon Fusion, Nakama, Behaviour Tree
Worked on multiple features of this third person shooter for mobile including Looting system, weapon system, stamina, health, combat items like bandage etc, and maintaining good network connection for seamless PvP combat
Also worked on many meta features including Battlepass, Skill Tree, Crafting, Social Realm
RPG Game wherein you control Theia, an adventurer who crashed onto the lost island - Eyeland. Devlogs and progress underway 🔨
ROLE
Solo Developer
YEAR
2023
ENGINE
Unity
TECH
C#
Follows a 3D zelda like RPG game for PC. Implemented dialogues, enemy targetting, cinemachine camera follow, sword combat, simple enemy AI
A simple rage inducing farming game with rivalry between the lands. Submission for BIGA Jam V.2
ROLE
Solo Developer
ENGINE
Unity
PLATFORMS
Web
TECH
C#, Utility AI
A simple rage inducing faming game with rivalry between the lands.
Sow seeds to occupy lands, but sell crops to gain more seeds. Uproot your rival's crops and sprouts to decrease their land. The one with the most land in the end of 2 minutes duel wins!
Implemented Utility AI for the computer to smartly choose a decision.
A spooktober game jam submission, sacrifice your health to blow up the enemies. Also you're a pumpkin.
YEAR
2021
ENGINE
Unity
PLATFORMS
Web
TECH
C#
You're a pumpkin. Zombies are everywhere but they're eating pumpkins instead of brain. Luckily (or Unluckily) you can EXPLODE and blast those zombies away.
Enjoy this fun short game where you sacrifice your own health while damaging the zombies. Grab all the candies and increase your health hence survive as long as you can.
Top down horror shooting game, where you shoot hordes of enemy waves. Technically my first Unity Game. Enjoy :D
YEAR
2020
ENGINE
Unity
PLATFORMS
PC
Top down horror shooting game, where you shoot hordes of enemy waves. Technically my first Unity Game. Followed a tutorial and created all the sprite assets.
A cactus saving nature from the greedy humans. My first game jam submission for "cactus jam"
YEAR
2021
ENGINE
Unity
PLATFORMS
Web
TECH
C#
An endless horde of “greedy humans” are coming to loot the resources. You are a cactus saving the last of the environment. Shoot down humans, get more upgrades, survive the longest
AR assistant enabled with Speech recognition and shows any 3D Object in AR. Uses Google Poly API for fetching 3D models.
YEAR
2021
ENGINE
Unity
PLATFORMS
Android
AR assistant enabled with Speech recognition and shows any 3D Object in AR. Uses Google Poly API for fetching 3D models. We can ask questions, which fetches google search result text and image that are directly placed in AR environment
Submission for Brackeys Game Jam with the theme "Chaos". Developed an action 2D platformer game about a scientist
YEAR
2021
ENGINE
Unity
PLATFORMS
Web
TECH
C#
Submission for Brackeys Game Jam with the theme "Chaos". Developed an action 2D platformer game about a scientist.
Shoot green reactive atoms with neutrons to split them up and cause chaos
GSoC 2020 Project of Awesome Demo Game Project (@ Catrobat). A 2D platformer inspired by Metroid
YEAR
2020
ENGINE
Other
PLATFORMS
Android
TECH
Pocket Code
The Awesome Demo Game Project of Catrobat (GSoC 2020) required me to create a full- fledged game and a showcase-project on the award winning app ‘Pocket Code’ (available on both iOS and Android). I had to submit a proposal for a game idea which can be developed on the Pocket Code app. I made a prototype for my game with pixel art and some self-made music. I got the chance to be a part of Catrobat Community and make the complete game during this summer. The game is called ‘Batroid’ which is inspired by the popular Nintendo title ‘Metroid’. A Metroid clone on Pocket Code truly shines and shows the potential of the app. I was solely responsible for all the game design, code and game art assets used in Batroid. Some music pieces were also composed by me. All the assets can be found in this repository.
Worked on an Extraction Shooter for Mobile called LILA Black.
Looting System
Combat Items
Stamina System
Gunplay
Battlepass
Crafting
Summer Analyst
Goldman Sachs
Jun 2022 – Aug 2022
Bangalore, India
Wrote high quality code, tests and run successful pipelines for intern project. Worked on internal Java tools to download multiple files by zipping them up utilizing multithreading.
Unity Developer Intern
Lucid Labs
Feb 2022 – Apr 2022
Remote
Worked on mobile puzzle tile based game. Responsible for polishing, reward ads.
Unity Developer Intern
Ajna Lens
Jan 2021 – Mar 2021
Remote
Creating XR experiences for AjnaLens headset. Unity3D Development. AR/VR Development.
Education
MTech
NIT Hamirpur
Jul 2022 – May 2023
Himachal Pradesh, India
Worked on my Thesis - Optimizing Wave Function Collapse Algorithm
8.10
BTech
NIT Hamirpur
Jul 2018 – May 2022
Himachal Pradesh, India
Completed essential computer science courses while leading a society: ISTE responsible for organizing many management and technical fests in the College
9.46
Class 12th
DAV Public School
Apr 2007 – May 2018
Gurugram, India
Completed most of my schooling here. Participated and won many inter school competitions including Game Dev as well